Based on key financial metrics such as the price-to-sales ratio, shareholder yield and the price-earnings ratio, the following 7 stocks made the list for top value stocks in the Entertainment industry. Those looking for value stocks to add to their portfolio may want to use this list as a starting point for further investment research.
Why Focus on Undervalued Entertainment Stocks?
Value investors seek to buy stocks at a discount to their intrinsic value. Long-term returns show that such strategies are advantageous. Value stocks, as a group, tend to outperform growth stocks over extended periods of time. Typically, value investors perform financial analysis of numerous metrics, don’t follow the herd and are long-term investors.
AAII’s A+ Investor Value Grade is derived from a stock’s Value Score. The Value Score is the percentile rank of the average of the percentile ranks of the price-to-sales ratio, price-earnings ratio, enterprise-value-to-EBITDA (EV/EBITDA) ratio, shareholder yield, price-to-book-value ratio and price-to-free-cash-flow ratio. The score is variable, meaning it can consider all six ratios or, should any of the six ratios not be valid, the remaining ratios that are valid. To be assigned a Value Score, stocks must have a valid (non-null) ratio and corresponding ranking for at least two of the six valuation ratios.
What Goes Into AAII’s Value Grade?
Stock evaluation requires access to huge amounts of data as well as the knowledge and time to sift through it all, make sense of financial ratios, read income statements and analyze recent stock movement. AAII created A+ Investor, a robust data suite that condenses data research in an actionable and customizable way suitable for investors of all knowledge levels, to help investors with that task.
AAII’s proprietary stock grades come with A+ Investor. These offer intuitive A–F grades for more than just value. It is possible for a stock to appear cheap based on one valuation metric but appear expensive on another. It is also possible for one valuation ratio to be associated with outperforming stocks during certain periods of time but not others. Some stocks may even have null values for certain metrics like the price-earnings ratio or the price-to-book ratio but not others. An example of this would be a company with losses instead of profits or a negative book value because of heavy borrowing. Negative earnings or book value result in non-meaningful ratios that are left blank or null.
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7 Undervalued Entertainment Stocks
Of course, there are countless value stocks that are worth mentioning, but this is a concise list of the top 7 undervalued stocks in the Entertainment industry for Monday, October 14, 2024. Let’s take a closer look at their individual scores to see how they measure up against each other and the Entertainment industry median.
| Company | Ticker | Price/Sales | Price/Earnings | EV/EBITDA | Shareholder Yield | Price/Book Value | Price/Free Cash Flow | Value Grade |
| Dolphin Entertainment, Inc. | DLPN | 0.21 | na | na | (47.2%) | 0.61 | na | B |
| GigaMedia Limited | GIGM | 4.42 | na | 6.7 | 0.0% | 0.35 | na | B |
| Gravity Co., Ltd. | GRVY | na | 6.4 | 1.6 | 5.7% | na | na | A |
| Playtika Holding Corp. | PLTK | 1.08 | 12.9 | 7.8 | 3.8% | na | 7.2 | A |
| Sound Group Inc. | SOGP | na | 2.4 | na | (1.9%) | 0.03 | na | A |
| Sohu.com Limited | SOHU | 0.88 | na | 9.6 | 4.7% | 0.48 | na | A |
| Tencent Music Entertainment Group | TME | 0.73 | 26.2 | 12.9 | 2.6% | 0.34 | 2.2 | A |
The Value Grade is assigned based on how each stock’s composite valuation compares to all other stocks.
The process for assigning grades starts with each variable for a given stock. The percentile rankings for all valid ratios that a stock has are calculated. So, for instance, a stock could have a price-to-book ranking in the 43rd percentile, a price-earnings ranking in the 67th percentile, a price-to-sales ranking in the 23rd percentile, etc. Then, those rankings are averaged for each stock. (A minimum of two valid variables are required, though all six will be used if available.)
Once the average of the individual variables is calculated, that average is ranked against all stocks. Put another way, each stock’s composite valuation is compared to all other stocks. These ranks are then sorted into quintiles from the cheapest 20% (a grade of A) to the most expensive 20% (a grade of F).
As always, we recommend that you conduct proper due diligence and research before investing in any security. We also suggest that investors utilize numerous grades, not just value, when it comes to deciding whether a company is a good fit for their allocation needs.
Dolphin Entertainment, Inc.’s Value Grade
Value Grade:
| Metric | Score | DLPN | Industry Median |
| Price/Sales | 9 | 0.21 | 0.92 |
| Price/Earnings | na | na | 26.2 |
| EV/EBITDA | na | na | 13.8 |
| Shareholder Yield | 91 | (47.2%) | (0.5%) |
| Price/Book Value | 17 | 0.61 | 1.08 |
| Price/Free Cash Flow | na | na | 23.2 |
Dolphin Entertainment, Inc., together with its subsidiaries, operates as an independent entertainment marketing and production company in the United States. The company operates in two segments, Entertainment Publicity, and Marketing and Content Production. The Entertainment Publicity and Marketing segment provides diversified marketing services, including public relations, entertainment and hospitality content marketing, strategic communications, strategic marketing consulting, social media and influencer marketing, digital marketing, creative branding, talent publicity, and entertainment marketing services, as well as produces promotional video content. The Content Production segment produces and distributes feature films and digital content. In addition, it offers strategic marketing and publicity services to individuals and corporates in the entertainment, hospitality, and music industries; and marketing direction, public relations counsel, and media strategy for video game publishers, as well as eSports leagues and other entities in the gaming industry. The company was formerly known as Dolphin Digital Media, Inc. and changed its name to Dolphin Entertainment, Inc. in July 2017. The company was incorporated in 1995 and is headquartered in Coral Gables, Florida.
Stocks with a Value Score from 81 to 100 are considered deep value, those with a score between 61 and 80 are value and so on.
Dolphin Entertainment, Inc. has a Value Score of 66, which is considered to be undervalued.
When you look at Dolphin Entertainment, Inc.’s price-to-sales ratio at 0.21 compared to the industry median at 0.92, this company has a lower price relative to revenue compared to its peers. This could make Dolphin Entertainment, Inc.’s stock more attractive for value investors.
Shareholder yield is the sum of a stock’s dividend yield (paid over previous 12 months minus special dividends) and the percentage of net share buybacks over the previous 12 months. Dolphin Entertainment, Inc.’s shareholder yield is lower than its industry median ratio of (0.50%). Value investors may look for an attractive shareholder yield because it can be a powerful tool for identifying if the company has a good management team.
As one of the most common value metrics, the price-to-book ratio evaluates a company’s current market price relative to its book value. Dolphin Entertainment, Inc.’s price-to-book ratio is lower than its industry median ratio of 1.08. This could make Dolphin Entertainment, Inc. more attractive to investors looking for a new addition to their portfolio.
GigaMedia Limited’s Value Grade
Value Grade:
| Metric | Score | GIGM | Industry Median |
| Price/Sales | 76 | 4.42 | 0.92 |
| Price/Earnings | na | na | 26.2 |
| EV/EBITDA | 19 | 6.7 | 13.8 |
| Shareholder Yield | 50 | 0.0% | (0.5%) |
| Price/Book Value | 9 | 0.35 | 1.08 |
| Price/Free Cash Flow | na | na | 23.2 |
GigaMedia Limited, together with its subsidiaries, provides digital entertainment services in Taiwan, Hong Kong, and Macau. The company owns and operates FunTown, a digital entertainment portal that offers mobile and browser-based casual games, as well as provides services such as player clubs, tournaments, avatars, friends and family messenger and online chatting systems, customer service, mobile platform, and customer platform. It also offers MahJong, a traditional Chinese tile-based game; casual card and table games; online card games; and chance-based games, including bingo, lotto, horse racing, Sic-Bo, slots, and other casual games. In addition, the company provides role-playing and sports games, such as Tales Runner, a multi-player online obstacle running game; Yume 100, a story-based game that targets female players; Akaseka, a female-oriented game; and Shinobi Master New Link, a male-oriented game. GigaMedia Limited was founded in 1998 and is headquartered in Taipei, Taiwan.
Stocks with a Value Score from 81 to 100 are considered deep value, those with a score between 61 and 80 are value and so on.
GigaMedia Limited has a Value Score of 67, which is considered to be undervalued.
GigaMedia Limited’s price-to-book ratio is higher than its peers. This could make GigaMedia Limited less attractive for value investors when compared to the industry median at 1.08.
You can read more about GigaMedia Limited’s key financial metrics like shareholder yield, price-to-free-cash-flow and EV/EBITDA ratio, or learn more about its Momentum and Growth Grades, by subscribing to A+ Investor.
Gravity Co., Ltd.’s Value Grade
Value Grade:
| Metric | Score | GRVY | Industry Median |
| Price/Sales | na | na | 0.92 |
| Price/Earnings | 7 | 6.4 | 26.2 |
| EV/EBITDA | 4 | 1.6 | 13.8 |
| Shareholder Yield | 12 | 5.7% | (0.5%) |
| Price/Book Value | na | na | 1.08 |
| Price/Free Cash Flow | na | na | 23.2 |
Gravity Co., Ltd. develops and publishes online and mobile games worldwide. It offers a massively multiplayer online role-playing game, including Ragnarok Online, Dragonica, Ragnarok Online II, and Ragnarok Landverse. Its mobile games portfolio includes Ragnarok M; Eternal Love; Ragnarok Origin; Ragnarok X: Next Generation; Ragnarok Arena; WITH ISLAND; the Labyrinth of Ragnarok; Ragnarok Poring Merge; Tera Classic; Ragnarok: The Lost Memories; Sadako M; NBA: Rise To Stardom; Milkmaid Of The Milky Way; Generation Zombie; Ragnarok Idle Adventure; Ragnarok 20 Heroes; White Chord; WITH: Whale In The High; Ragnarok Lost Memories; and Paladog Tactics. It also provides console games, such as Ragnarok DS for Nintendo DS; Ragnarok: The Princess of Light and Darkness for PlayStation Portable; Ragnarok Odyssey for PlayStation Vita; Double Dragon II for Xbox 360; Ragnarok Odyssey Ace for PlayStation Vita and PlayStation 3; Pigromance for Steam, Stove, Nintendo Switch, Xbox One, Xbox Series X|S; ALTF4 11 for Steam and Stove; Wetory for Steam, Stove, Nintedo Switch; and GRANDIA HD Collection for Nintendo Switch. In addition, it offers games for IPTV, including Haunted House and Pororo: The Little Penguin, and Kongsuni; and markets dolls, stationery, food, and other character based merchandises, as well as game manuals, monthly magazines, and other publications; PC games, including Puzzle Platformer, ALTF42, Ragnarok ZERO, KAMiBAKO-Mythology of Cube, Psychodemic, and FINAL KNIGHT; social network games and mobile games, such as Ragnarok V: Returns, Ragnarok: The Lost Memories and Ragnrok Begins in-house; and web-browser-based games, such as Ragnarok Prequel and Ragnarok Prequel II. Further, the company provides system development and maintenance services, as well as system integration services to third parties. The company was incorporated in 2000 and is headquartered in Seoul, South Korea. Gravity Co., Ltd. is a subsidiary of GungHo Online Entertainment, Inc.
Stocks with a Value Score from 81 to 100 are considered deep value, those with a score between 61 and 80 are value and so on.
Gravity Co., Ltd. has a Value Score of 99, which is considered to be undervalued.
Gravity Co., Ltd.’s price-earnings ratio is 6.4 compared to the industry median at 26.2. This means that it has a lower price relative to its earnings compared to its peers. This makes Gravity Co., Ltd. more attractive for value investors.
You can read more about Gravity Co., Ltd.’s key financial metrics like shareholder yield, price-to-free-cash-flow and EV/EBITDA ratio, or learn more about its Momentum and Growth Grades, by subscribing to A+ Investor.
Playtika Holding Corp.’s Value Grade
Value Grade:
| Metric | Score | PLTK | Industry Median |
| Price/Sales | 35 | 1.08 | 0.92 |
| Price/Earnings | 31 | 12.9 | 26.2 |
| EV/EBITDA | 26 | 7.8 | 13.8 |
| Shareholder Yield | 20 | 3.8% | (0.5%) |
| Price/Book Value | na | na | 1.08 |
| Price/Free Cash Flow | 15 | 7.2 | 23.2 |
Playtika Holding Corp., together with its subsidiaries, develops mobile games in the United States, Europe, Middle East, Africa, Asia pacific, and internationally. The company owns a portfolio of casual and social casino-themed games. It distributes its games to the end customer through various web and mobile platforms and direct-to-consumer platforms. Playtika Holding Corp. was founded in 2010 and is headquartered in Herzliya Pituach, Israel. Playtika Holding Corp. is a subsidiary of Playtika Holding UK II Limited.
Stocks with a Value Score from 81 to 100 are considered deep value, those with a score between 61 and 80 are value and so on.
Playtika Holding Corp. has a Value Score of 90, which is considered to be undervalued.
Playtika Holding Corp.’s price-earnings ratio is 12.9 compared to the industry median at 26.2. This means that it has a lower price relative to its earnings compared to its peers. This makes Playtika Holding Corp. more attractive for value investors.
You can read more about Playtika Holding Corp.’s key financial metrics like shareholder yield, price-to-free-cash-flow and EV/EBITDA ratio, or learn more about its Momentum and Growth Grades, by subscribing to A+ Investor.
Sound Group Inc.’s Value Grade
Value Grade:
| Metric | Score | SOGP | Industry Median |
| Price/Sales | na | na | 0.92 |
| Price/Earnings | 1 | 2.4 | 26.2 |
| EV/EBITDA | na | na | 13.8 |
| Shareholder Yield | 65 | (1.9%) | (0.5%) |
| Price/Book Value | 1 | 0.03 | 1.08 |
| Price/Free Cash Flow | na | na | 23.2 |
Sound Group Inc. operates as an audio-centric social and entertainment company. It focuses on building audio platform to connect and communicate. The company, through its product portfolio and in-house technologies, caters to user interest in audio entertainment and social networking. The company was formerly known as LIZHI INC. and changed its name to Sound Group Inc. in January 2024. Sound Group Inc. was founded in 2010 and is based in Singapore.
Stocks with a Value Score from 81 to 100 are considered deep value, those with a score between 61 and 80 are value and so on.
Sound Group Inc. has a Value Score of 94, which is considered to be undervalued.
Sound Group Inc.’s price-earnings ratio is 2.4 compared to the industry median at 26.2. This means that it has a lower price relative to its earnings compared to its peers. This makes Sound Group Inc. more attractive for value investors.
Sound Group Inc.’s price-to-book ratio is higher than its peers. This could make Sound Group Inc. less attractive for value investors when compared to the industry median at 1.08.
You can read more about Sound Group Inc.’s key financial metrics like shareholder yield, price-to-free-cash-flow and EV/EBITDA ratio, or learn more about its Momentum and Growth Grades, by subscribing to A+ Investor.
Sohu.com Limited’s Value Grade
Value Grade:
| Metric | Score | SOHU | Industry Median |
| Price/Sales | 29 | 0.88 | 0.92 |
| Price/Earnings | na | na | 26.2 |
| EV/EBITDA | 37 | 9.6 | 13.8 |
| Shareholder Yield | 16 | 4.7% | (0.5%) |
| Price/Book Value | 13 | 0.48 | 1.08 |
| Price/Free Cash Flow | na | na | 23.2 |
Sohu.com Limited engages in the provision of online media, video, and game products and services on personal computers (PCs) and mobile devices in China. It operates through two segments: Sohu and Changyou. The company offers online news, information, and content services through the mobile phone application Sohu News APP, mobile portal m.sohu.com, and www.sohu.com for PCs; and online video content and services through mobile phone application Sohu Video APP and tv.sohu.com, as well as ifox, a video application for PC. It also operates Focus (www.focus.cn), which provides online real estate information and services; and 17173.com website, which provides news, electronic forums, online videos, and other online game information services to game players, as well as offers mobile game distribution services. In addition, the company offers interactive online games for PCs and mobile devices. Further, it provides paid subscription and interactive broadcasting services. The company was incorporated in 1996 and is headquartered in Beijing, China.
Stocks with a Value Score from 81 to 100 are considered deep value, those with a score between 61 and 80 are value and so on.
Sohu.com Limited has a Value Score of 92, which is considered to be undervalued.
Sohu.com Limited’s price-to-book ratio is higher than its peers. This could make Sohu.com Limited less attractive for value investors when compared to the industry median at 1.08.
You can read more about Sohu.com Limited’s key financial metrics like shareholder yield, price-to-free-cash-flow and EV/EBITDA ratio, or learn more about its Momentum and Growth Grades, by subscribing to A+ Investor.
Tencent Music Entertainment Group’s Value Grade
Value Grade:
| Metric | Score | TME | Industry Median |
| Price/Sales | 26 | 0.73 | 0.92 |
| Price/Earnings | 63 | 26.2 | 26.2 |
| EV/EBITDA | 53 | 12.9 | 13.8 |
| Shareholder Yield | 28 | 2.6% | (0.5%) |
| Price/Book Value | 9 | 0.34 | 1.08 |
| Price/Free Cash Flow | 4 | 2.2 | 23.2 |
Tencent Music Entertainment Group operates online music entertainment platforms to provide music streaming, online karaoke, and live streaming services in the People’s Republic of China. It offers QQ Music, Kugou Music, and Kuwo Music that enable users to discover music in personalized ways; long-form audio content, including audiobooks, podcasts and talk shows, as well as music-oriented video content comprising music videos, live performances, and short videos; and WeSing, which enables users to sing along from its library of karaoke songs and share their performances in audio or video formats with friends. The company also delivers music-centric live streaming services primarily through the Live Streaming tab on QQ Music, Kugou Music, Kuwo Music, WeSing, Kugou Live, and Kuwo Live that provides an interactive online stage for performers and users to showcase their talent and engage with a diverse audience base; and Lazy Audio, an audio platform. In addition, it sells music-related merchandise; and artist-related merchandise, such as branded apparel, posters and art prints, and accessories and integrated and technology-driven music solutions that help IoT device manufacturers build and operate their branded music services on their IoT devices, as well as offers advertising services across its online karaoke platform and online music apps. The company is headquartered in Shenzhen, China. Tencent Music Entertainment Group is a subsidiary of Tencent Holdings Limited.
Stocks with a Value Score from 81 to 100 are considered deep value, those with a score between 61 and 80 are value and so on.
Tencent Music Entertainment Group has a Value Score of 83, which is considered to be undervalued.
Tencent Music Entertainment Group’s price-earnings ratio is 26.2 compared to the industry median at 26.2. This means that it has a higher price relative to its earnings compared to its peers. This makes Tencent Music Entertainment Group fairly attractive for value investors.
Tencent Music Entertainment Group’s price-to-book ratio is higher than its peers. This could make Tencent Music Entertainment Group less attractive for value investors when compared to the industry median at 1.08.
You can read more about Tencent Music Entertainment Group’s key financial metrics like shareholder yield, price-to-free-cash-flow and EV/EBITDA ratio, or learn more about its Momentum and Growth Grades, by subscribing to A+ Investor.
Other Entertainment Stock Grades
Value is just one of the five Stock Grades included in our A+ Investor service. AAII members can see the top-graded stocks—those with grades of A or B for value, growth, momentum, earnings estimate revisions and quality—on the A+ Stock Grades Screener.
Also, if you want full access to all of AAII’s premium services, you can subscribe to one convenient bundled plan called AAII Platinum where you can try out A+ Investor, AAII Dividend Investing, the Stock Superstars Report, Growth Investing and VMQ Stocks. With the other premium services, you can dive deep into additional metrics, portfolios, commentary and information about Entertainment stocks as well as other industrys.
Choosing Which of the 7 Best Entertainment Stocks Is Right for You
Choosing which value stocks to invest in will ultimately depend on your individual goals and allocation; however, comparing similar value stocks in the same industry can help you analyze which might be better investments for you in the long run. So, let’s take a look at the Value Grade for all of our stocks.
- Dolphin Entertainment, Inc. stock has a Value Grade of B.
- GigaMedia Limited stock has a Value Grade of B.
- Gravity Co., Ltd. stock has a Value Grade of A.
- Playtika Holding Corp. stock has a Value Grade of A.
- Sound Group Inc. stock has a Value Grade of A.
- Sohu.com Limited stock has a Value Grade of A.
- Tencent Music Entertainment Group stock has a Value Grade of A.
Now that you have a bit more background about each of the 7 undervalued stocks in the Entertainment industry as well as their overall grades, it’s time for you to conduct additional research to see if these could fit your portfolio needs based on your goals and risk tolerance. AAII can help you figure out both and identify which investments align with what works best for you.
We do so through a program of education that teaches you to invest for yourself and become an effective manager of your own wealth—no more relying on others for your financial independence. You can rely on AAII for timeless articles on financial planning and stock-picking, unbiased research and actionable analysis that makes you a better investor.
A+ Investor adds to that qualitative teaching by giving you a powerful data suite that helps you whittle down investment decisions to find stocks, exchange-traded funds (ETFs) or mutual funds that meet your needs.
Additional Resources About Entertainment Stocks
Want to learn more about Entertainment stocks to see if they could be the right investment for you? Check out some additional resources and articles to help you on your financial journey.
- 7 Undervalued Entertainment Stocks for Monday, October 14
- 7 Undervalued Entertainment Stocks for Friday, October 11
- 4 Undervalued Entertainment Stocks for Thursday, October 10
- 3 Undervalued Entertainment Stocks for Wednesday, October 09
AAII Disclaimer
We make no representations or warranties that any investor will, or is likely to, achieve profits similar to those shown, because past, hypothetical or simulated performance is not necessarily indicative of future results. Before making an investment decision, you should consider your circumstances and whether the information on our content is applicable to your situation. This information was prepared in good faith and we accept no liability for any errors or omissions. The full disclaimer can be read here.
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